Benchmarks
Every round, every result
39 rounds and 254 results, newest first. Games are played on a real GPU with tests written from each game's own design; themes and asset sheets are graded item by item by Qwen 3.8 on our Sparks.
ThemesGame themes from the AIMV catalog (Spark-graded, Sol art styles)
6 results

Round 1 - Spark styles (10 themes)
fairopen
avg theme 5.5 · game 5.0
- Default kit look: 8 / 6
- 16-Bit Pixel Art: 8 / 7
- Low-Poly 3D: 8 / 6
- Claymation: 4 / 3

Round 2 - fog/exposure guardrails
fairopen
avg theme 6.1 · game 6.9
- Default kit look: 9 / 6
- 16-Bit Pixel Art: 9 / 8
- Lego style: 8 / 7
- Low-Poly 3D: 9 / 8

Round 2b - 12 more themes
fairopen
avg theme 5.3 · game 6.5
- 8-Bit Pixel Art: 8 / 6
- Anime: 3 / 6
- Vaporwave: 6 / 8
- Steampunk: 3 / 5

Round 3 - Sol art styles (ink / halftone / watercolor / woodblock / clay / grid / rain)
fairopen
avg theme 6.5 · game 7.0
- Comic book (Sol): 8 / 7
- Watercolor (Sol): 6 / 7
- Ukiyo-e Woodblock (Sol): 4 / 6
- Claymation (Sol): 6 / 8

Round 4a - Sol styles for 11 weakest (scene extras OFF by mistake)
weakopen
avg theme 4.9 · game 6.5
- Ukiyo-e Woodblock (Sol r4): 6 / 7
- Stained Glass (Sol r4): 3 / 6
- Anime (Sol r4): 3 / 7
- Steampunk (Sol r4): 2 / 6

Round 4b - same with Sol's surfaces + scene extras ON
strongopen
avg theme 7.5 · game 7.1
- Ukiyo-e Woodblock (Sol r4): 6 / 5
- Stained Glass (Sol r4): 9 / 8
- Anime (Sol r4): 6 / 7
- Steampunk (Sol r4): 6 / 7
Asset sheetsAsset test sheets - graded by the Sparks (round 1)
4 results

Spaceships (Quaternius + Kenney)
strongopen
overall 7/10 · best: Q ZENITH
- top: Q ZENITH 9, Q EXECUTIONER 8, Q OMEN 8, K SPEEDERA 8
- lowest: Q STRIKER 6, Q IMPERIAL 5, Q PANCAKE 5
- sheet note: Inconsistent scale: The Kenney assets (K) are significantly larger and chunkier than the Quaternius assets (Q), making them look like different game g
- sheet note: Lighting/Bloom: The bloom effect is too strong on the white/yellow Kenney assets, causing them to lose edge definition and look 'glowy' rather than so
Pixel art / 2D packs (Kenney)
strongopen
overall 8/10 · best: PLATFORMER ART DELUXE
- top: PLATFORMER ART DELUXE 10, PIXEL PLATFORMER 9, TINY TOWN 9, PIXEL SHMUP 8
- lowest: MICRO ROGUELIKE 7, 1-BIT PACK (FANTASY) 6, 1-BIT PACK (PLATFORMER) 5
- sheet note: Inconsistent scaling: The 'Space Shooter' items appear significantly larger than the other assets, disrupting the visual rhythm of the sheet.
- sheet note: Layout imbalance: The 'Space Shooter' row has excessive empty black space around the assets compared to the tightly packed rows above.

PBR textures (ambientCG / Poly Haven)
strongopen
overall 7/10 · best: blue character
- top: blue character 9, ROCK020 8, capsule 8, GROUND037 7
- lowest: PLANKS021 5, PAVINGSTONES070 5, BRICKS054 4
- sheet note: The lighting is very flat and ambient, lacking strong directional shadows which makes the PBR materials (especially roughness) hard to evaluate accura
- sheet note: The background is a simple gradient which doesn't provide context for how these assets would look in a real game environment.

Characters (packs + 100 Avatars retarget)
fairopen
overall 6/10 · best: QUATERNIUS CHARACTER
- top: KAYKIT KNIGHT 8, QUATERNIUS CHARACTER 8, KENNEY ARCHER 8, KAYKIT BARBARIAN 8
- lowest: COOLALIEN 3, OLDMOUSTACHE 3, JIMMY 2
- sheet note: Inconsistent scale: The back row avatars are significantly smaller than the front row assets.
- sheet note: Lighting: The scene lighting is flat and lacks ambient occlusion, making the VRM avatars look like untextured clay.
GamesGames r8 - same six designs on kit 2 (flow in the kit)
6 results

MINI GOLF
passed after fixesopen
passed after repairs
- 16.3 min to build · 21 KB file
- first test: 1 problems
- repairs: 2 Qwen + 2 Sol · art rounds 1
- art score 8/10 · 100 fps

TOWER GUARD
not passing yetopen
not passing yet
- 15.5 min to build · 26 KB file
- first test: 5 problems
- repairs: 2 Qwen + 2 Sol
- art score 6/10 · 100 fps

BULLSEYE
not passing yetopen
not passing yet
- 16 min to build · 23 KB file
- first test: 2 problems
- repairs: 2 Qwen + 2 Sol
- art score 3/10 · 100 fps

CAVE COPTER
not passing yetopen
not passing yet
- 13.8 min to build · 16 KB file
- first test: 10 problems
- repairs: 2 Qwen + 2 Sol
- art score 6/10 · 100 fps

BOX PUSH
passed first tryopen
passed first try
- 14.8 min to build · 17 KB file
- first test: pass
- repairs: 0 Qwen + 0 Sol
- art score 8/10 · 100 fps

LAKE DAY
passed after fixesopen
passed after repairs
- 16.8 min to build · 22 KB file
- first test: 6 problems
- repairs: 2 Qwen + 0 Sol
- art score 7.5/10 · 100 fps
TemplatesStarter templates by Sol (5 genres, kit 2)
5 results

STAR LANCE
passed first tryopen
passed first try
- first test: pass
- repairs: 0 Qwen + 0 Sol
- art score 8/10 · 100 fps
- A side-scrolling shooter scene featuring a low-poly spaceship flying over a dark, geometric landscape with a large ringed planet in the back

ARENA STORM
passed after fixesopen
passed after repairs
- first test: 5 problems
- repairs: 0 Qwen + 4 Sol
- art score 8/10 · 100 fps
- A top-down tactical shooter scene featuring a player character, red enemies, and obstacles on a dark grid background with clear UI elements.

TOPPLE
passed first tryopen
passed first try
- first test: pass
- repairs: 0 Qwen + 0 Sol
- art score 8/10 · 100 fps
- A physics puzzle game scene featuring a table with glass orbs and a tipped-over pot on a platform, with a clean UI overlay and readable obje

TILE QUEST
passed first tryopen
passed first try
- first test: pass
- repairs: 0 Qwen + 0 Sol
- art score 8.5/10 · 100 fps
- An isometric puzzle level featuring a blue character, a wooden crate, and a green target dock on a clean grid, surrounded by green blocks.

TRACK STARS
passed after fixesopen
passed after repairs
- first test: 3 problems
- repairs: 0 Qwen + 3 Sol
- art score 8/10 · 100 fps
- A stylized 3D track-and-field game showing a purple character crossing the finish line with a results panel overlaying the right side.
GamesGames r7 - boot check pre-flight (6 new genres)
6 results

MINI GOLF
passed after fixesopen
passed after repairs
- 18.7 min to build · 21 KB file
- first test: 4 problems
- repairs: 2 Qwen + 0 Sol · art rounds 1
- art score 8/10 · 100 fps

TOWER GUARD
not passing yetopen
not passing yet
- 13.1 min to build · 24 KB file
- first test: 4 problems
- repairs: 2 Qwen + 2 Sol
- art score 6/10 · 100 fps

BULLSEYE
passed after fixesopen
passed after repairs
- 17.4 min to build · 19 KB file
- first test: 5 problems
- repairs: 2 Qwen + 1 Sol · art rounds 1 (1 undone)
- art score 5/10 · 100 fps

CAVE COPTER
passed after fixesopen
passed after repairs
- 16.7 min to build · 17 KB file
- first test: 7 problems
- repairs: 2 Qwen + 1 Sol
- art score 8/10 · 100 fps

BOX PUSH
passed first tryopen
passed first try
- 23.2 min to build · 19 KB file
- first test: pass
- repairs: 0 Qwen + 0 Sol
- art score 8/10 · 100 fps

LAKE DAY
passed after fixesopen
passed after repairs
- 16 min to build · 25 KB file
- first test: 6 problems
- repairs: 2 Qwen + 0 Sol
- art score 7.5/10 · 100 fps
GamesOct 30 - Round 6 A/B: six earlier designs rebuilt with today's pipeline (pre-flight static check, lessons x2, acceptance tests) - repair rounds roughly halved vs the originals
6 results

NEON PINBALL rebuild (orig 5 rounds)
passed after fixesopen
passed after repairs
- 14.1 min to build · 19 KB file
- first test: 1 problems
- repairs: 1 Qwen + 0 Sol
- art score 7.5/10 · 100 fps

MARBLE MAZE rebuild (orig 6 rounds)
passed after fixesopen
passed after repairs
- 12.3 min to build · 21 KB file
- first test: 6 problems
- repairs: 2 Qwen + 1 Sol · art rounds 1
- art score 8/10 · 100 fps

AURORA rebuild (orig 6 rounds)
passed after fixesopen
passed after repairs
- 11.8 min to build · 15 KB file
- first test: 6 problems
- repairs: 2 Qwen + 1 Sol
- art score 7/10 · 100 fps

DASH rebuild (orig 6 rounds)
passed after fixesopen
passed after repairs
- 15.5 min to build · 18 KB file
- first test: 16 problems
- repairs: 2 Qwen + 1 Sol
- art score 7/10 · 100 fps

CASTLE CRASH rebuild (orig 4 rounds)
not passing yetopen
not passing yet
- 13.4 min to build · 22 KB file
- first test: 2 problems
- repairs: 2 Qwen + 2 Sol
- art score 7.5/10 · 100 fps

DOMINO RUN rebuild (orig 9 rounds)
not passing yetopen
not passing yet
- 11 min to build · 17 KB file
- first test: 4 problems
- repairs: 2 Qwen + 2 Sol
- art score 7.5/10 · 100 fps
GamesOct 30 - GameKit v2 games, round 5 (after the 2nd lessons distill: first-try test on new genres; parallel loops; snow remix with palette rules)
6 results

KART CLASH (kart arena)
passed first tryopen
passed first try
- 10.1 min to build · 19 KB file
- first test: pass
- repairs: 0 Qwen + 0 Sol · art rounds 1
- art score 7/10 · 99 fps

POWDER (snowboard runner)
passed after fixesopen
passed after repairs
- 11.2 min to build · 19 KB file
- first test: 2 problems
- repairs: 2 Qwen + 1 Sol · art rounds 1 (1 undone)
- art score 6/10 · 82 fps

TANK TOSS (artillery physics)
passed after fixesopen
passed after repairs
- 13.3 min to build · 19 KB file
- first test: 6 problems
- repairs: 2 Qwen + 1 Sol · art rounds 2
- art score 6.5/10 · 90 fps

BEAT TAP (rhythm)
not passing yetopen
not passing yet
- 8.7 min to build · 16 KB file
- first test: 4 problems
- repairs: 2 Qwen + 2 Sol
- art score 8/10 · 100 fps

DEEP BLUE (WebGPU underwater)
passed after fixesopen
passed after repairs
- 12.7 min to build · 21 KB file
- first test: 8 problems
- repairs: 2 Qwen + 0 Sol
- art score 7/10 · 100 fps

SNOW CIRCUIT (remix with palette rules)
not passing yetopen
not passing yet
- 4.3 min to build
- first test: 2 problems
- repairs: 0 Qwen + 4 Sol
- art score 5/10
GamesOct 30 - GameKit v2 games, round 4 (theme-aware judge, best-of-loop restore, acceptance tests aim at real objects; bowling, twin-stick, platformer, match-3, WebGPU aurora, desert remix)
6 results

BOWL (bowling physics)
passed first tryopen
passed first try
- 20.8 min to build · 25 KB file
- first test: pass
- repairs: 0 Qwen + 0 Sol · art rounds 2 (1 undone)
- art score 6/10 · 100 fps

NEON SWARM (twin-stick shooter)
passed after fixesopen
passed after repairs
- 10.5 min to build · 19 KB file
- first test: 1 problems
- repairs: 1 Qwen + 0 Sol
- art score 7.5/10 · 100 fps

SKY HOP (3D platformer)
passed after fixesopen
passed after repairs
- 13 min to build · 21 KB file
- first test: 1 problems
- repairs: 2 Qwen + 1 Sol
- art score 7/10 · 100 fps

GEM MATCH (3D match-3)
passed after fixesopen
passed after repairs
- 10.9 min to build · 22 KB file
- first test: 4 problems
- repairs: 1 Qwen + 1 Sol
- art score 8/10 · 100 fps

AURORA (WebGPU aurora flight)
passed after fixesopen
passed after repairs
- 13.5 min to build · 17 KB file
- first test: 1 problems
- repairs: 1 Qwen + 0 Sol
- art score 7.5/10 · 100 fps

DESERT RALLY (remix of mrdoob Starter Kit Racing - palette + props)
not passing yetopen
not passing yet
- 2.5 min to build
- first test: 1 problems
- repairs: 0 Qwen + 2 Sol
- art score 6/10
GamesOct 30 - GameKit v2 games, round 3 (after Sol's distilled lessons + acceptance tests from each design; physics, WebGPU compute, sailing, hurdles, template remix)
7 results

STAR FORGE (WebGPU compute galaxy sandbox)
passed after fixesopen
passed after repairs
- 36.3 min to build · 21 KB file
- first test: 3 problems
- repairs: 0 Qwen + 2 Sol · art rounds 1
- art score 6/10 · 100 fps

NEON PINBALL (physics)
passed after fixesopen
passed after repairs
- 17.6 min to build · 20 KB file
- first test: 3 problems
- repairs: 0 Qwen + 2 Sol
- art score 8.5/10 · 100 fps

CASTLE CRASH (slingshot physics)
passed after fixesopen
passed after repairs
- 9.6 min to build · 20 KB file
- first test: 2 problems
- repairs: 1 Qwen + 1 Sol
- art score 7/10 · 100 fps

SAIL (WebGPU ocean racer)
passed after fixesopen
passed after repairs
- 15.9 min to build · 19 KB file
- first test: 7 problems
- repairs: 2 Qwen + 0 Sol · art rounds 2
- art score 6.5/10 · 100 fps

BLOCK PULL (tower physics)
passed after fixesopen
passed after repairs
- 11.4 min to build · 18 KB file
- first test: 2 problems
- repairs: 0 Qwen + 1 Sol
- art score 6/10 · 47 fps

HURDLES (110 m button-masher)
passed after fixesopen
passed after repairs
- 19.9 min to build · 17 KB file
- first test: 1 problems
- repairs: 0 Qwen + 2 Sol · art rounds 1 (1 undone)
- art score 5/10 · 57 fps

NEON NIGHT RACER (remix of mrdoob Starter Kit Racing)
passed after fixesopen
passed after repairs
- 2.6 min to build
- first test: 1 problems
- repairs: 0 Qwen + 2 Sol · art rounds 1
- art score 6/10
GamesOct 30 - GameKit v2 games, round 2 (WebGPU compute + physics + 3D shooter + low-thinking A/B)
5 results

ASTRO SIGNAL (WebGPU compute particles - audio-reactive)
passed after fixesopen
passed after repairs
- 14.9 min to build · 17 KB file
- first test: 4 problems
- repairs: 2 Qwen + 0 Sol
- art score 8/10 · 100 fps

DOMINO RUN (physics - cannon-es)
passed after fixesopen
passed after repairs
- 16.5 min to build · 16 KB file
- first test: 7 problems
- repairs: 2 Qwen + 2 Sol · art rounds 1
- art score 7/10 · 91 fps

MARBLE MAZE (tilt physics - cannon-es)
passed after fixesopen
passed after repairs
- 15.4 min to build · 18 KB file
- first test: 2 problems
- repairs: 1 Qwen + 0 Sol · art rounds 1 (1 undone)
- art score 6/10 · 100 fps

PIXEL HAND 3D (3D boss shooter)
passed after fixesopen
passed after repairs
- 12 min to build · 21 KB file
- first test: 7 problems
- repairs: 2 Qwen + 1 Sol
- art score 8/10 · 100 fps

STACK - LOW thinking A/B (compare STACK v2 medium)
passed after fixesopen
passed after repairs
- 9.1 min to build · 13 KB file
- first test: 4 problems
- repairs: 2 Qwen + 2 Sol · art rounds 1 (1 undone)
- art score 6/10 · 100 fps
GamesOct 30 - GameKit v2 games, round 1 (Qwen 3.8 + Sol kit, GPU play test, Sol repairs + art rounds)
6 results

STACK v2 (stacker)
passed first tryopen
passed first try
- 11.7 min to build · 14 KB file
- first test: pass
- repairs: 0 Qwen + 0 Sol
- art score 6/10 · 100 fps

DASH 100 m (button-masher)
passed after fixesopen
passed after repairs
- 17.5 min to build · 18 KB file
- first test: 1 problems
- repairs: 0 Qwen + 2 Sol
- art score 6/10 · 98 fps

PIXEL HAND v2 (boss shooter)
passed after fixesopen
passed after repairs
- 18.6 min to build · 22 KB file
- first test: 5 problems
- repairs: 2 Qwen + 2 Sol
- art score 7/10 · 100 fps

NEON RUNNER v2 (runner)
passed first tryopen
passed first try
- 12.1 min to build · 20 KB file
- first test: pass
- repairs: 0 Qwen + 0 Sol · art rounds 1
- art score 7/10 · 100 fps

TOWER TOPPLE (physics - cannon-es)
passed after fixesopen
passed after repairs
- 15 min to build · 18 KB file
- first test: 1 problems
- repairs: 1 Qwen + 0 Sol
- art score 6/10 · 100 fps

CAN TOSS (physics hero - cannon-es)
passed after fixesopen
passed after repairs
- 11.7 min to build · 15 KB file
- first test: 6 problems
- repairs: 2 Qwen + 1 Sol
- art score 6/10 · 100 fps
AppsOct 30 - 3D games with phone touch controls (simple) (set14)
7 results
Sky Rings (3D flight)
passed after fixesopen
live with warnings
- 4.8 min total
- 0 of 0 buttons did something
Low-Poly Racer (3D racing)
passed after fixesopen
live with warnings
- 5 min total
- 0 of 0 buttons did something
Maze Escape (first-person 3D)
passed after fixesopen
live with warnings
- 5 min total
- 0 of 0 buttons did something
Marble Tilt (3D physics)
passed after fixesopen
live with warnings
- 6.5 min total
- 0 of 0 buttons did something

Asteroid Run (3D space shooter)
passed after fixesopen
live with warnings
- 3.8 min total
- 0 of 4 buttons did something
Neon Runner (3D endless runner)
passed after fixesopen
live with warnings
- 5 min total
- 0 of 0 buttons did something

Stack (3D tower game)
passed after fixesopen
live with warnings
- 4 min total
- 0 of 0 buttons did something
AppsOct 30 - 3D games on the new default (simple) (set13)
7 results
Sky Rings (3D flight)
passed after fixesopen
live with warnings
- 4.5 min total
- 0 of 1 buttons did something

Low-Poly Racer (3D racing)
passed after fixesopen
live with warnings
- 4.8 min total
- 0 of 0 buttons did something

Maze Escape (first-person 3D)
passed after fixesopen
live with warnings
- 3.5 min total
- 0 of 0 buttons did something
Marble Tilt (3D physics)
passed after fixesopen
live with warnings
- 5.3 min total
- 0 of 0 buttons did something

Asteroid Run (3D space shooter)
passed after fixesopen
live with warnings
- 3.8 min total
- 0 of 0 buttons did something

Neon Runner (3D endless runner)
passed after fixesopen
live with warnings
- 4.5 min total
- 0 of 0 buttons did something

Stack (3D tower game)
passed after fixesopen
live with warnings
- 4 min total
- 0 of 0 buttons did something
AppsOct 30 - demos DEFAULT is now simple: 6 new ideas incl. 2 multi-section apps (set12)
6 results

Budget Buddy (money)
passed first tryopen
live, buttons work
- 2.8 min total
- 1 of 2 buttons did something

Recipe Box (kitchen)
passed first tryopen
live, buttons work
- 4 min total
- 10 of 18 buttons did something

Tic-Tac-Toe Arena (game)
passed after fixesopen
live with warnings
- 2.8 min total
- 0 of 0 buttons did something

Gym Log (fitness)
passed after fixesopen
live with warnings
- 4.8 min total
- 0 of 0 buttons did something

Bakery Desk (multi-section business)
passed after fixesopen
live with warnings
- 3.8 min total
- 0 of 0 buttons did something

Club Hub (multi-section organizer)
passed after fixesopen
live with warnings
- 3.3 min total
- 0 of 0 buttons did something
AppsOct 30 - SIMPLE + example entries (3 apps that opened empty) (set11c)
3 results

Shop Pulse (charts dashboard)
passed after fixesopen
live with warnings
- 2.8 min total
- 0 of 0 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 3.8 min total
- 18 of 18 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 3 min total
- 2 of 12 buttons did something
AppsOct 30 - SIMPLE: Meadow Fox rebuilt after the check-timeout fix (set11b)
1 results
Meadow Fox (3D low-poly scene)
passed after fixesopen
live with warnings
- 4 min total
- 0 of 0 buttons did something
AppsOct 30 - SIMPLE: one prompt + one fix round (same 11 apps as set 10) (set11)
11 results

Space Dodge (canvas game)
passed after fixesopen
live with warnings
- 2.8 min total
- 0 of 0 buttons did something

Trail Log (trip planner)
passed after fixesopen
live with warnings
- 2.5 min total
- 0 of 0 buttons did something

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 5.8 min total
- 18 of 18 buttons did something

Band Setlist (tool)
passed after fixesopen
live with warnings
- 2.8 min total
- 0 of 2 buttons did something

Invoice Forge (business)
passed after fixesopen
live with warnings
- 3.5 min total
- 0 of 0 buttons did something

Habit Rings (dashboard)
passed after fixesopen
live with warnings
- 2.5 min total
- 0 of 0 buttons did something

Chord Trainer (audio)
passed after fixesopen
live with warnings
- 2.3 min total
- 0 of 0 buttons did something

Shop Pulse (charts dashboard)
passed after fixesopen
live with warnings
- 2.3 min total
- 0 of 0 buttons did something
Meadow Fox (3D low-poly scene)
not passing yetopen
failed: Navigation timeout of 35000 ms exceeded
- 4 min total

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 3.5 min total
- 18 of 18 buttons did something

Flashcard Sprint (education)
passed after fixesopen
live with warnings
- 3.5 min total
- 0 of 0 buttons did something
AppsOct 30 - 12 new community test prompts (Qwen 3.8 alone, one prompt, thinking medium) + one fix round
12 results

Space Invaders Qwen 3.8 alone (one prompt)
passed after fixesopen
opens with an error, responds to keys/click
- 139 s
- 5626 tokens incl. thinking
- error: Cannot read properties of undefined (reading 'alive')
- prompt: Make a Space Invaders game: rows of aliens that march and shoot back, a player ship with arrow keys and space to fire, shields, score, lives, game over and restart.


Breakout
passed first tryopen
opens clean, responds to keys/click
- 103 s
- 4402 tokens incl. thinking
- prompt: Make a Breakout game: paddle with mouse or arrow keys, a ball, rows of colored bricks, score, lives, levels, game over and restart.

Pelican riding a bicycle
passed first tryopen
opens clean, responds to keys/click
- 283 s
- 9528 tokens incl. thinking
- prompt: Generate an SVG of a pelican riding a bicycle, shown full size on the page.

2048
passed first tryopen
opens clean, responds to keys/click
- 103 s
- 4379 tokens incl. thinking
- prompt: Make the 2048 game: 4x4 grid, arrow keys and swipe, tiles merge and animate, score and best score, game over and new game.

Minesweeper
passed first tryopen
opens clean, responds to keys/click
- 68 s
- 2969 tokens incl. thinking
- prompt: Make Minesweeper: 9x9 board with 10 mines, left click to reveal with flood fill, right click to flag, a timer and a mine counter, win and lose.

Asteroids Qwen 3.8 alone (one prompt)
passed after fixesopen
opens with an error, responds to keys/click
- 112 s
- 4753 tokens incl. thinking
- error: particles is not iterable
- prompt: Make an Asteroids game: a ship that rotates, thrusts and shoots, asteroids that split when hit, screen wrap, score, lives, game over and restart.


Wordle
passed first tryopen
opens clean, responds to keys/click
- 135 s
- 5314 tokens incl. thinking
- prompt: Make a Wordle clone: guess a 5-letter word in 6 tries, an on-screen keyboard plus typing, green/yellow/gray letter colors, win and lose messages, new game.

Chess
passed first tryopen
opens clean, works when used
- hands-on: moved the e-pawn two squares: the move list and turn changed
- 134 s
- 5252 tokens incl. thinking
- prompt: Make a two-player chess game: a board with all pieces, click to select and move, only legal moves (including castling and en passant), check and checkmate, move history.

Minecraft-style block world Qwen 3.8 alone (one prompt)
passed after fixesopen
opens with an error, responds to keys/click
- 143 s
- 5030 tokens incl. thinking
- error: Uncaught TypeError: Cannot read properties of undefined (reading 'morphTargets')
- prompt: Make a small Minecraft-style voxel world with three.js: terrain made of blocks, walk with WASD and look with the mouse, left click breaks a block, right click places one.

Minecraft-style block world After one fix round
passed first tryopen
opens clean, responds
- 197 s for the fix

Kanban board
passed first tryopen
opens clean, works when used
- hands-on: added a card: clicked 'Add a card', typed a title, pressed 'Add card'
- 122 s
- 5308 tokens incl. thinking
- prompt: Make a Kanban board: columns To do / Doing / Done, add, edit and delete cards, drag cards between columns, saved in localStorage.

Mario-style platformer
passed first tryopen
opens clean, responds to keys/click
- 103 s
- 4134 tokens incl. thinking
- prompt: Make a side-scrolling platformer level like Super Mario: run and jump with the arrow keys, platforms, coins, enemies you stomp, a goal flag, lives and restart.

Pac-Man
passed first tryopen
opens clean, responds to keys/click
- 896 s
- 29431 tokens incl. thinking
- prompt: Make a Pac-Man game: a maze with dots and power pellets, four ghosts that chase you, arrow keys, score, lives, game over and restart.
AppsOct 29 - FAIR TEST A: pieces builder, same frozen storyboards (set10a)
11 results

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 7.8 min total
- plan 85 s · written 232 s · reviewed 260 s
- browser test: 10 acts ok, 0 failed
- 8 of 11 buttons did something

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 13.5 min total
- plan 126 s · written 411 s · reviewed 434 s
- browser test: 8 acts ok, 7 failed
- 14 of 26 buttons did something

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 8 min total
- plan 76 s · written 233 s · reviewed 244 s
- browser test: 3 acts ok, 5 failed
- 23 of 27 buttons did something

Band Setlist (tool)
passed first tryopen
live, buttons work
- 9.5 min total
- plan 117 s · written 227 s · reviewed 241 s
- browser test: 12 acts ok, 3 failed
- 9 of 13 buttons did something

Invoice Forge (business)
passed first tryopen
live, buttons work
- 12.3 min total
- plan 92 s · written 258 s · reviewed 278 s
- browser test: 6 acts ok, 9 failed
- 10 of 17 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 8.5 min total
- plan 61 s · written 188 s · reviewed 242 s
- browser test: 6 acts ok, 6 failed
- 7 of 28 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 8.8 min total
- plan 86 s · written 183 s · reviewed 202 s
- browser test: 6 acts ok, 6 failed
- 8 of 11 buttons did something

Meadow Fox (3D low-poly scene)
passed first tryopen
live, buttons work
- 6.8 min total
- plan 57 s · written 239 s · reviewed 252 s
- browser test: 3 acts ok, 9 failed
- 5 of 9 buttons did something

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 12.5 min total
- plan 56 s · written 265 s · reviewed 305 s
- browser test: 2 acts ok, 2 failed
- 12 of 17 buttons did something

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 18.3 min total
- plan 132 s · written 405 s · reviewed 448 s
- browser test: 6 acts ok, 4 failed
- 27 of 31 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 12.3 min total
- plan 85 s · written 257 s · reviewed 313 s
- browser test: 10 acts ok, 5 failed
- 31 of 34 buttons did something
WebsitesOct 29 - 6 businesses: Custom (one prompt, medium thinking) vs Designed, same facts + same Flux photos
6 results
neon pixel arcade Custom (one prompt, medium thinking)
passed first tryopen
all checks pass
- 5345 tokens incl. thinking
- phone view: neon-pixel-arcade.test-six-phone.jpg


brightsmile dental Custom (one prompt, medium thinking)
passed after fixesopen
1 check(s) to fix
- 7724 tokens incl. thinking
- phone: text touches the screen edge: "Start Here"
- phone view: brightsmile-dental.test-six-phone.jpg


sunsave solar Custom (one prompt, medium thinking)
passed after fixesopen
1 check(s) to fix
- 8568 tokens incl. thinking
- phone: text touches the screen edge: "SOLAR + BATTERY BACKUP · BUILT"
- phone view: sunsave-solar.test-six-phone.jpg


lisbon food tours Custom (one prompt, medium thinking)
passed after fixesopen
1 check(s) to fix
- 6987 tokens incl. thinking
- phone: page is wider than the screen (597px)
- phone view: lisbon-food-tours.test-six-phone.jpg


carter hale law Custom (one prompt, medium thinking)
passed first tryopen
all checks pass
- 8195 tokens incl. thinking
- phone view: carter-hale-law.test-six-phone.jpg


trailblazers camp Custom (one prompt, medium thinking)
passed first tryopen
all checks pass
- 7523 tokens incl. thinking
- phone view: trailblazers-camp.test-six-phone.jpg
AppsOct 29 - same 11 apps, NEW recipe: one writer, whole app, medium thinking, official settings (set9)
11 results

Pixel Garden (idle game)
passed after fixesopen
live with warnings
- 8.8 min total
- browser test: 6 acts ok, 9 failed
- 0 of 1 buttons did something

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 13.5 min total
- browser test: 4 acts ok, 4 failed
- 8 of 8 buttons did something

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 13 min total
- browser test: 5 acts ok, 7 failed
- 3 of 3 buttons did something

Band Setlist (tool)
passed first tryopen
live, buttons work
- 11.8 min total
- browser test: 4 acts ok, 8 failed
- 2 of 2 buttons did something

Invoice Forge (business)
passed first tryopen
live, buttons work
- 10 min total
- browser test: 3 acts ok, 6 failed
- 3 of 3 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 7 min total
- browser test: 5 acts ok, 7 failed
- 2 of 3 buttons did something

Chord Trainer (audio)
passed after fixesopen
live with warnings
- 9.8 min total
- browser test: 6 acts ok, 4 failed
- 0 of 1 buttons did something

Meadow Fox (3D low-poly scene)
passed first tryopen
live, buttons work
- 13.3 min total
- browser test: 10 acts ok, 2 failed
- 1 of 2 buttons did something

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 7.3 min total
- browser test: 4 acts ok, 0 failed
- 41 of 44 buttons did something

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 12 min total
- browser test: 12 acts ok, 6 failed
- 18 of 18 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 16.3 min total
- browser test: 7 acts ok, 5 failed
- 2 of 4 buttons did something
WebsitesOct 29 - Custom websites (one prompt, medium thinking) vs Designed, same facts + same photos
2 results


harbor bakehouse Custom (one prompt, medium thinking)
passed first tryopen
all checks pass
- 10090 tokens incl. thinking
- phone view: harbor-bakehouse.test-flux3b-phone.jpg


northstar pilates Custom (one prompt, medium thinking)
passed first tryopen
all checks pass
- 7315 tokens incl. thinking
- phone view: northstar-pilates.test-flux3-phone.jpg
AppsOct 29 - same 11 apps, normal builder + stuck-card fix + Qwen's official sampling (set8)
11 results

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 13 min total
- plan 128 s · written 413 s · reviewed 439 s
- browser test: 2 acts ok, 10 failed
- 21 of 39 buttons did something

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 14 min total
- plan 95 s · written 297 s · reviewed 321 s
- browser test: 2 acts ok, 8 failed
- 7 of 8 buttons did something

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 10.5 min total
- plan 118 s · written 336 s · reviewed 347 s
- browser test: 3 acts ok, 5 failed
- 15 of 21 buttons did something

Band Setlist (tool)
passed first tryopen
live, buttons work
- 29.3 min total
- plan 120 s · written 300 s · reviewed 318 s
- browser test: 3 acts ok, 6 failed
- 12 of 19 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 2.8 min total
- plan 58 s · written 118 s · reviewed 128 s
- browser test: 4 acts ok, 0 failed
- 8 of 11 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 5 min total
- plan 58 s · written 140 s · reviewed 159 s
- browser test: 7 acts ok, 11 failed
- 15 of 15 buttons did something

Meadow Fox (3D low-poly scene)
passed first tryopen
live, buttons work
- 7 min total
- plan 45 s · written 142 s · reviewed 159 s
- browser test: 6 acts ok, 6 failed
- 7 of 9 buttons did something
Invoice Forge (business)
not passing yetopen
failed:
- 40 min total
- plan 68 s · written 276 s · reviewed 295 s
- browser test: 8 acts ok, 4 failed

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 7.3 min total
- plan 48 s · written 116 s · reviewed 130 s
- browser test: 6 acts ok, 2 failed
- 9 of 14 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 8.8 min total
- plan 89 s · written 201 s · reviewed 222 s
- browser test: 10 acts ok, 2 failed
- 18 of 30 buttons did something

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 12 min total
- plan 61 s · written 189 s · reviewed 264 s
- browser test: 12 acts ok, 3 failed
- 42 of 42 buttons did something
AppsOct 29 - classic one-prompt tests, the way people test models: Thinking off 8/10 work, avg 422 s | Short plan first 10/10 work, avg 381 s | Thinking on (medium) 9/10 work, avg 120 s | Thinking on (max) 4/10 work, avg 1229 s
10 results












Balls in a spinning hexagon Thinking on (max)
passed after fixesopen
works, with an error
- 27005 tokens



Walking character Thinking on (max)
not passing yet
no app came back
- 32000 tokens
- ran out of room
























AppsOct 29 - same 11 apps, ONE writer writes the whole app in one go (Qwen 3.8, no sections, no kit) (set7)
11 results
Pixel Garden (idle game)
not passing yetopen
failed: script syntax: Unexpected token ','
- 16 min total

Space Dodge (canvas game)
passed after fixesopen
live with warnings
- 20.3 min total
- browser test: 10 acts ok, 0 failed
- 0 of 0 buttons did something

Band Setlist (tool)
passed first tryopen
live, buttons work
- 12.5 min total
- browser test: 7 acts ok, 5 failed
- 2 of 4 buttons did something

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 19 min total
- browser test: 3 acts ok, 7 failed
- 1 of 19 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 14.8 min total
- browser test: 6 acts ok, 6 failed
- 18 of 18 buttons did something

Invoice Forge (business)
passed first tryopen
live, buttons work
- 19.8 min total
- browser test: 3 acts ok, 2 failed
- 1 of 1 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 14 min total
- browser test: 15 acts ok, 3 failed
- 5 of 23 buttons did something
Meadow Fox (3D low-poly scene)
passed after fixesopen
live with warnings
- 12.8 min total
- browser test: 0 acts ok, 0 failed
- 0 of 9 buttons did something

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 12.5 min total
- browser test: 6 acts ok, 0 failed
- 1 of 2 buttons did something

Pad Lab (synth drum pad)
passed after fixesopen
live with warnings
- 23.3 min total
- browser test: 15 acts ok, 3 failed
- 0 of 0 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 31.5 min total
- browser test: 6 acts ok, 6 failed
- 10 of 45 buttons did something
AppsOct 29 - Shop Pulse again: dropdown fix + screenshot judge (Qwen 3.8) (look1)
1 results

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 9 min total
- plan 58 s · written 222 s · reviewed 242 s
- browser test: 6 acts ok, 2 failed
- 12 of 18 buttons did something
AppsOct 29 - same 11 apps, Qwen 3.8 + tab-by-tab walk, App.$ guard, 8k sections, visible-only tests (set6)
11 results

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 6.5 min total
- plan 84 s · written 254 s · reviewed 273 s
- browser test: 4 acts ok, 4 failed
- 3 of 6 buttons did something

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 11 min total
- plan 71 s · written 401 s · reviewed 465 s
- browser test: 1 acts ok, 3 failed
- 2 of 7 buttons did something

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 7 min total
- plan 90 s · written 203 s · reviewed 215 s
- browser test: 6 acts ok, 2 failed
- 12 of 17 buttons did something

Band Setlist (tool)
passed first tryopen
live, buttons work
- 11.5 min total
- plan 68 s · written 336 s · reviewed 361 s
- browser test: 3 acts ok, 1 failed
- 7 of 10 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 8.3 min total
- plan 100 s · written 224 s · reviewed 264 s
- browser test: 6 acts ok, 4 failed
- 30 of 43 buttons did something

Invoice Forge (business)
passed first tryopen
live, buttons work
- 17.3 min total
- plan 77 s · written 272 s · reviewed 303 s
- browser test: 6 acts ok, 0 failed
- 9 of 14 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 10.3 min total
- plan 75 s · written 350 s · reviewed 364 s
- browser test: 19 acts ok, 2 failed
- 26 of 30 buttons did something

Meadow Fox (3D low-poly scene)
passed first tryopen
live, buttons work
- 10 min total
- plan 64 s · written 259 s · reviewed 275 s
- browser test: 3 acts ok, 9 failed
- 22 of 22 buttons did something

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 7.8 min total
- plan 42 s · written 189 s · reviewed 217 s
- browser test: 0 acts ok, 6 failed
- 11 of 14 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 7.5 min total
- plan 105 s · written 254 s · reviewed 279 s
- browser test: 6 acts ok, 2 failed
- 5 of 14 buttons did something

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 12.3 min total
- plan 93 s · written 288 s · reviewed 322 s
- browser test: 5 acts ok, 10 failed
- 43 of 45 buttons did something
AppsOct 29 - Pad Lab, third build: App.$ guard + prose retry + JSON patch review (Qwen 3.8) (walk2)
1 results

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 8.8 min total
- plan 96 s · written 221 s · reviewed 250 s
- browser test: 3 acts ok, 5 failed
- 45 of 45 buttons did something
AppsOct 29 - Pad Lab again with the tab-by-tab start-up walk (Qwen 3.8) (walk1)
1 results

Pad Lab (synth drum pad)
passed after fixesopen
live with warnings
- 9.8 min total
- plan 67 s · written 266 s · reviewed 294 s
- browser test: 2 acts ok, 6 failed
- 4 of 14 buttons did something, 4 error(s)
AppsOct 29 - Band Setlist again after the plan-retry fix (Qwen 3.8 writes the code) (set5b)
1 results

Band Setlist (tool)
passed first tryopen
live, buttons work
- 3.3 min total
- plan 50 s · written 130 s · reviewed 140 s
- browser test: 8 acts ok, 2 failed
- 8 of 9 buttons did something
AppsOct 29 - same 11 apps, Qwen 3.8 writes the code (plain markers) (set5)
11 results

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 7.5 min total
- plan 74 s · written 365 s · reviewed 387 s
- browser test: 5 acts ok, 0 failed
- 6 of 6 buttons did something

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 8.3 min total
- plan 106 s · written 263 s · reviewed 298 s
- browser test: 6 acts ok, 4 failed
- 7 of 8 buttons did something
Band Setlist (tool)
not passing yetopen
failed: could not assemble the app - the plan listed fewer than 2 se
- 1.3 min total

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 6 min total
- plan 88 s · written 219 s · reviewed 230 s
- browser test: 7 acts ok, 5 failed
- 7 of 14 buttons did something

Invoice Forge (business)
passed first tryopen
live, buttons work
- 6.3 min total
- plan 88 s · written 226 s · reviewed 242 s
- browser test: 6 acts ok, 4 failed
- 4 of 5 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 7.3 min total
- plan 55 s · written 189 s · reviewed 206 s
- browser test: 3 acts ok, 5 failed
- 2 of 13 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 5.5 min total
- plan 76 s · written 172 s · reviewed 187 s
- browser test: 7 acts ok, 5 failed
- 11 of 14 buttons did something

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 6 min total
- plan 79 s · written 207 s · reviewed 226 s
- browser test: 8 acts ok, 0 failed
- 5 of 6 buttons did something

Meadow Fox (3D low-poly scene)
passed first tryopen
live, buttons work
- 7.5 min total
- plan 63 s · written 397 s · reviewed 418 s
- browser test: 4 acts ok, 0 failed
- 5 of 5 buttons did something

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 6.8 min total
- plan 63 s · written 245 s · reviewed 271 s
- browser test: 5 acts ok, 0 failed
- 5 of 14 buttons did something

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 6.8 min total
- plan 99 s · written 258 s · reviewed 277 s
- browser test: 4 acts ok, 6 failed
- 3 of 6 buttons did something
AppsOct 29 - different apps, Coder writes the code (set4)
11 results

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 14.3 min total
- plan 72 s · written 213 s · reviewed 230 s
- browser test: 3 acts ok, 2 failed
- 3 of 5 buttons did something

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 22.3 min total
- plan 101 s · written 248 s · reviewed 275 s
- browser test: 2 acts ok, 3 failed
- 4 of 7 buttons did something

Trail Log (trip planner)
passed after fixesopen
live with warnings
- 18.8 min total
- plan 60 s · written 147 s · reviewed 181 s
- browser test: 2 acts ok, 2 failed
- 4 of 12 buttons did something, 1 error(s)

Invoice Forge (business)
passed after fixesopen
live with warnings
- 21.8 min total
- plan 64 s · written 375 s · reviewed 471 s
- browser test: 8 acts ok, 4 failed
- 6 of 9 buttons did something, 1 error(s)

Band Setlist (tool)
passed first tryopen
live, buttons work
- 33 min total
- plan 64 s · written 221 s · reviewed 249 s
- browser test: 4 acts ok, 6 failed
- 2 of 4 buttons did something

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 14 min total
- plan 78 s · written 199 s · reviewed 224 s
- browser test: 8 acts ok, 4 failed
- 3 of 10 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 21.3 min total
- plan 66 s · written 183 s · reviewed 208 s
- browser test: 1 acts ok, 2 failed
- 6 of 7 buttons did something
Meadow Fox (3D low-poly scene)
not passing yetopen
failed: the app never starts in the browser - the whole page is cove
- 14.8 min total
- plan 78 s · written 360 s · reviewed 382 s
- browser test: 1 acts ok, 3 failed

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 9.3 min total
- plan 56 s · written 169 s · reviewed 188 s
- browser test: 2 acts ok, 3 failed
- 10 of 10 buttons did something

Flashcard Sprint (education)
passed after fixesopen
live with warnings
- 21.5 min total
- plan 88 s · written 283 s · reviewed 308 s
- browser test: 2 acts ok, 2 failed
- 6 of 6 buttons did something, 1 error(s)

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 25.8 min total
- plan 47 s · written 174 s · reviewed 211 s
- browser test: 4 acts ok, 1 failed
- 2 of 3 buttons did something
AppsOct 29 - different apps, Coder writes the code (set3)
4 results

Trail Log (trip planner)
passed first tryopen
live, buttons work
- 5.3 min total
- plan 86 s · written 220 s · reviewed 241 s
- browser test: 2 acts ok, 2 failed
- 5 of 6 buttons did something

Band Setlist (tool)
passed first tryopen
live, buttons work
- 7.3 min total
- plan 69 s · written 206 s · reviewed 241 s
- browser test: 8 acts ok, 0 failed
- 4 of 10 buttons did something

Chord Trainer (audio)
passed first tryopen
live, buttons work
- 5.3 min total
- plan 54 s · written 139 s · reviewed 156 s
- browser test: 0 acts ok, 10 failed
- 12 of 13 buttons did something

Shop Pulse (charts dashboard)
passed first tryopen
live, buttons work
- 5.3 min total
- plan 88 s · written 192 s · reviewed 211 s
- browser test: 3 acts ok, 1 failed
- 4 of 13 buttons did something
AppsOct 29 - different apps, Coder writes the code (set2)
8 results
Trail Log (trip planner)
not passing yetopen
failed: could not assemble the app - section gear could not be made
- 3.5 min total
- plan 79 s · written null s · reviewed null s

Band Setlist (tool)
passed first tryopen
live, buttons work
- 4.5 min total
- plan 61 s · written 164 s · reviewed 184 s
- browser test: 3 acts ok, 2 failed
- 5 of 11 buttons did something
Chord Trainer (audio)
not passing yetopen
failed: could not assemble the app - section progress could not be m
- 2.3 min total
- plan 49 s · written null s · reviewed null s

Habit Rings (dashboard)
passed first tryopen
live, buttons work
- 10.5 min total
- plan 57 s · written 175 s · reviewed 191 s
- browser test: 2 acts ok, 1 failed
- 3 of 4 buttons did something

Meadow Fox (3D low-poly scene)
passed first tryopen
live, buttons work
- 9.5 min total
- plan 41 s · written 273 s · reviewed 292 s
- browser test: 1 acts ok, 3 failed
- 5 of 8 buttons did something
Shop Pulse (charts dashboard)
not passing yetopen
failed: could not assemble the app - section transactions could not
- 3 min total
- plan 53 s · written null s · reviewed null s

Flashcard Sprint (education)
passed first tryopen
live, buttons work
- 6 min total
- plan 82 s · written 250 s · reviewed 266 s
- browser test: 6 acts ok, 2 failed
- 11 of 13 buttons did something

Pad Lab (synth drum pad)
passed first tryopen
live, buttons work
- 17 min total
- plan 104 s · written 391 s · reviewed 427 s
- browser test: 4 acts ok, 8 failed
- 2 of 8 buttons did something
AppsOct 29 - 8 different apps on the new pipeline
3 results

Space Dodge (canvas game)
passed first tryopen
live, buttons work
- 8.5 min total
- plan 65 s · written 248 s · reviewed 268 s
- browser test: 5 acts ok, 0 failed
- 8 of 9 buttons did something

Pixel Garden (idle game)
passed first tryopen
live, buttons work
- 8.8 min total
- plan 80 s · written 233 s · reviewed 262 s
- browser test: 4 acts ok, 6 failed
- 3 of 14 buttons did something
Invoice Forge (business)
not passing yetopen
failed: could not assemble the app - script syntax: Unexpected end o
- 3.8 min total
- plan 65 s · written null s · reviewed null s
AppsOct 28 night - editor, reviewers, Designed sites, the app end to end
12 results
AI editor: 100 real edit tasks Qwen 3.8 Flash
passed first try
97 of 99 passed (98%)
- typical edit 9 s
- slowest 10%: 162.2 s
- missed: Add five more H1 tags so we rank better; Set the meta description to 900 characters of ke
AI editor: 100 real edit tasks Qwen Coder
passed after fixes
96 of 99 passed (97%)
- typical edit 5 s
- slowest 10%: 105.3 s
- missed: Add a table of opening hours: Mon-Fri 10-11, Sat; Add exact pricing: $4.99/hr, $29.99/day, $199/mo; Convert the page to use semantic HTML5 landmarks
AI editor: 100 real edit tasks GPT Luna
passed first try
98 of 99 passed (99%)
- typical edit 5.6 s
- slowest 10%: 37.2 s
- missed: Delete all the CSS on the page
AI editor: 100 real edit tasks Grok
passed after fixes
94 of 99 passed (95%)
- typical edit 12.8 s
- slowest 10%: 80.7 s
- missed: Delete all the CSS on the page; Empty the page completely, leave it blank; Split the page into two columns below the hero; make it like apple.com; I want you to completely rethink this page from
App reviewer: Claude Haiku vs Qwen 3.8 Claude Haiku
App reviewer: Claude Haiku vs Qwen 3.8 Qwen 3.8 Flash
Website checker: Claude Haiku vs Qwen 3.8 Claude Haiku
Website checker: Claude Haiku vs Qwen 3.8 Qwen 3.8 Flash


Website: Paws on Wheels (mobile vet) Designed (template + Qwen 3.8 look)
passed first tryopen
no made-up facts
- +62 s for the design layer
- desktop + phone check passed

Website: Paws on Wheels (mobile vet) Custom (Qwen 3.8 writes the whole page)
not passing yetopen
3 made-up prices
- 10.2 min


Website: Moss and Stone (plant shop) Designed (template + Qwen 3.8 look)
passed first tryopen
no made-up facts
- +74 s for the design layer
- desktop + phone check passed

Website: Moss and Stone (plant shop) Custom (Qwen 3.8 writes the whole page)
not passing yetopen
14 made-up facts: est. 2021, 400+ species, hours, an address, prices
- 10.6 min


Website: Ridgeline Roofing Designed (template + Qwen 3.8 look)
passed first tryopen
no made-up facts
- +79 s for the design layer
- desktop + phone check passed


Website: Brightpath Tutoring Designed (template + Qwen 3.8 look)
passed first tryopen
no made-up facts
- +65 s for the design layer
- desktop + phone check passed

Designed via the Studio: Blue Hour Lounge (jazz bar) desktop
passed first tryopen
check passed
- 3.5 min total
- full-bleed hero

Designed via the Studio: Blue Hour Lounge (jazz bar) phone
- 390 px wide

Designed via the Studio: Hale and Park Law desktop
passed first tryopen
check passed
- 2.8 min total
- editorial hero

Designed via the Studio: Hale and Park Law phone
- 390 px wide

Designed via the Studio: Byte Camp (kids coding) desktop
passed first tryopen
check passed
- 5.5 min total
- poster hero - waited in the queue behind the other two

Designed via the Studio: Byte Camp (kids coding) phone
- 390 px wide




App: DocDraft contract builder, same brief Qwen Coder writes + Claude Haiku reviews
passed first tryopen
live - 5 acts confirmed by the browser test
- 8.9 min
- Review verdict: fix - 14 issues flagged

App: DocDraft contract builder, same brief Qwen 3.8 does everything
passed first tryopen
live - 4 acts confirmed by the browser test
- 18.1 min
- Review verdict: fix - 2 issues flagged
- lost ~8 min to a full rewrite (fixed tonight)
AppsOct 28 - real storyboards (aimusicvideo)
2 results

Storyboard: super cool funk Qwen Coder
- scenes 1-10 pictured with Flux 3
- full board: aimusicvideo.com/storyboard?storyboard=1965

Storyboard: super cool funk Qwen 3.8
- scenes 1-10 pictured with Flux 3
- full board: aimusicvideo.com/storyboard?storyboard=1966

Storyboard: Goggles Full of Stars Qwen Coder
- scenes 1-10 pictured with Flux 3
- full board: aimusicvideo.com/storyboard?storyboard=1967

Storyboard: Goggles Full of Stars Qwen 3.8
- scenes 1-10 pictured with Flux 3
- full board: aimusicvideo.com/storyboard?storyboard=1968
AppsOct 28 - vision, writing, edits, speed
10 results

Spot the problem: Beat Lab (themed) The screenshot
- known problem: the layout is broken: narrow cramped columns, a squeezed visualizer and controls, and a half light / half dark page
Spot the problem: Beat Lab (themed) Qwen3-VL
passed first try
spotted it
- 4.2 s
Spot the problem: Beat Lab (themed) Qwen 3.8 Flash
passed first try
spotted it
- 6 s

Spot the problem: Aurora Paint (round 1) The screenshot
- known problem: the drawing canvas is empty - the main area shows nothing
Spot the problem: Aurora Paint (round 1) Qwen3-VL
passed first try
spotted it
- 3 s
Spot the problem: Aurora Paint (round 1) Qwen 3.8 Flash
passed first try
spotted it
- 3.1 s

Spot the problem: Bagel site (designer) The screenshot
- known problem: two picture cards are solid black with no image
Spot the problem: Bagel site (designer) Qwen3-VL
not passing yet
missed it
- 8.6 s
Spot the problem: Bagel site (designer) Qwen 3.8 Flash
passed first try
spotted it
- 8.9 s

Spot the problem: RescueLog dashboard The screenshot
- known problem: text overlaps at the bottom left (AI Engine status over the footer) and the logo icon is missing
Spot the problem: RescueLog dashboard Qwen3-VL
not passing yet
missed it
- 3.9 s
Spot the problem: RescueLog dashboard Qwen 3.8 Flash
passed first try
spotted it
- 3.6 s

Spot the problem: slop.cc (Hyper HDR) The screenshot
- known problem: a black 'Agent Mode' box at the bottom left overflows / is cut off
Spot the problem: slop.cc (Hyper HDR) Qwen3-VL
not passing yet
missed it
- 3.3 s
Spot the problem: slop.cc (Hyper HDR) Qwen 3.8 Flash
not passing yet
missed it
- 4.7 s

Spot the problem: Solar system (Qwen 3.8) The screenshot
- known problem: the solar system canvas is empty - no sun or planets are drawn
Spot the problem: Solar system (Qwen 3.8) Qwen3-VL
passed first try
spotted it
- 3.7 s
Spot the problem: Solar system (Qwen 3.8) Qwen 3.8 Flash
passed first try
spotted it
- 4.6 s
Music video storyboard Qwen Coder
- 15.8 s
Music video storyboard Qwen 3.8 Flash
- 21.9 s
Bakery homepage copy Qwen Coder
passed first try
no made-up facts
- 4.4 s
Bakery homepage copy Qwen 3.8 Flash
passed first try
no made-up facts
- 6.5 s

Edit an existing website Qwen Coder
not passing yetopen
missed a change
- button green: yes
- insurance section: no
- 22 of 1184 lines changed
- 99% kept the same

Edit an existing website Qwen 3.8 Flash
passed first tryopen
did both changes
- button green: yes
- insurance section: yes
- 13 of 1184 lines changed
- 99% kept the same
Speed under load Qwen Coder
Speed under load Qwen 3.8 Flash
AppsOct 28 - one-shot tests
6 results











