videogame.io

Tools

11 tools for making games

Each one was built and measured on 31 October 2026, and none of them has a per-use fee. Today they are admin-only while we polish them; players get them next.

Cutaway

Name any object or creature and get a robotic 3D version that takes itself apart: one button per part, explode and assemble, and a narrated tour.

2 versions · of every object, to pick from
Working - admin onlyComing soon for players

Brainstorm

Describe a game idea and see how it could look: the street view, the arrival, the whole world, an interior, the big moment and title art, in ten looks.

6 shots · one picture of each view of your game
Working - admin onlyComing soon for players

Diorama Maker

Miniature 3D worlds on floating islands: towns, landmarks and interiors for game ideas, level scenery and title art.

10 scenes · a sunset beach town, a bank heist, a pharaoh's valley and seven town lots
Working - admin onlyComing soon for players

Shooter Builder

Make your own Toad Squadron style 3D rail shooter: start from a world, swap any painted asset, write the story track (canyons, cave tunnels, a landmark you climb in 2D, the beacon), set the puzzle boss, then play it.

5 worlds · 14 beat types, save and play in one click
Working - admin onlyComing soon for players

Dio Creator

Paint diorama assets for games and environments: backdrops, ground tiles, scenery cut-outs, hazards, landmarks, skies, canyon walls, cave strips and puzzle-boss parts, in 9 styles, into a shared library.

~7 s · typical time to paint and cut out one asset (local Flux)
Working - admin onlyComing soon for players

Game Voice Maker

Write a character and their lines; every line comes back spoken in that character's own steady voice, as MP3s the game plays.

$0 · per line: no per-use fees
Working - admin onlyComing soon for players

Photo to 3D Character

Turn one photo of a person into a rigged 3D game character with 24 animations, ready to run, jump and swing a sword.

27.6 s · typical time from cut-out photo to finished character
Working - admin onlyComing soon for players

Picture to 3D Object

Turn one picture of a thing - a chest, a burger, a bottle - into a small textured 3D model a game can drop straight into a level.

16.7 s · average per object, picture in to game file out (warm)
Working - admin onlyComing soon for players

Photo to 3D Splat

Turn one photo of a person or a thing into a photo-real 3D Gaussian splat you can walk around: the photo's own face and clothes on the front, a full body on the sides and back.

~100 s · one photo to finished splat, every step and model loading included
Working - admin onlyComing soon for players

Level Builder

Describe a level in words; Qwen 3.8 picks from tested building blocks and a compiler lays them out into a level that always works.

12/12 · levels valid and finishable on the first try (Qwen 3.8)
Working - admin onlyComing soon for players

Backdrop Painter

Describe a room and pick a style; Flux 3 paints a game-ready backdrop with open floor, things to click and no stray people.

~7 s · typical time for Flux 3 to paint one room
Working - admin onlyComing soon for players

Music

Game music moods

Every game gets music that fits its theme: adventure, danger, space, mystery and more. Listen to the mood library our games use.

Is it working right now?

Model board

Live status of every model behind these tools - writers, vision, Flux 3, voices, video - checked every few minutes, with the latest benchmark winners.

Benchmarks

The tests behind the tools